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by burnt-resistor
571 days ago
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There was the q3 client and the q3 server. It was point-to-point but could be hosted on the internet. There was no "middleware" except for locally-hosted aimbots for cheating by rewriting the cheater's client packets using a socks proxy... obviously not sportsman-like nor fun for anyone else. PS: I had 7 ms ping* to a Q3 server at Stanford but I still sucked, unlike one of my college roommates who stuck to Q II and the railgun and was quite good. * Verio/NTT 768kbps SDSL for $70/month in 2000-2001 |
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