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by modeless
578 days ago
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I wish they would GPL it like Quake. Even if it was missing some proprietary dependencies I bet the community could replace them. I recently helped port ioquake3 to the web, complete with UDP multiplayer, and set up an online demo using the internet archive's copy of the Quake III demo: https://thelongestyard.link It would be cool to be able to do the same with Unreal Tournament. |
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https://github.com/OpenJediProject/OJP
I'm sure there is some small group of UT people that would gladly keep it alive in a similar fashion.