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by ernstsson 5097 days ago
Well, not reinventing to be honest, rather redocumenting. There's a lot of cavemen behavior that still needs to be taught to "cave-kids". You're correct, an experienced C programmer should know this, but I do expect more to join the ranks. Good list of rules! Well, actually good to keep in mind even with the original tangled design but when resolving the tangle it actually clarifies the responsibility of this even further (the documentation, making sure there's a void* etc etc).
1 comments

Agreed. I find articles like this great for passing along to junior engineers to help extend their vocabulary, making our pairing more productive. So, thank you for this nice little example of using dependency injection to remove static dependencies. Which, besides reducing "smell", makes unit testing more tractable.

I do agree with the parent's list--especially the "void*" pointer for passing around context. Unless the injected routine is doing something very simple, some context is almost always required. Providing that along with the function pointer helps avoid globals--and thus avoid unnecessary singletons.

I could see how providing a complete example that illustrates the use of this context might muddy the core focus of your article. Maybe a follow-up article? :) Thanks again for creating teaching material for me.

I'll add: The times that I've left off a void* context, I've always wanted one later. Just put one there. Honest. Don't think about functions without also thinking about their environments.

(In languages with closures, you'd just use a closure. Passing a void* around is C's meatball way of expressing an execution context).