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by spookie 584 days ago
Same, and I say this having been making 3D reconstructions of a whole street. One should not underestimate the power of current 3D modelling tools, and modularity. The latter allows you to divide and conquer a scene by creating a set of models that can be repeated, and making different materials as needed. This is the biggest gain traditional modelling has. Not only does this make the art asset creation faster, it makes a very optimized scene.