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by rincebrain
585 days ago
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I follow that argument, and I certainly think I've seen cases where it's been true in various remasters in the past, but not having played it, but looking at the comparisons, I don't have the same perception of the sprites not fitting that way. I think it looks more bland in some ways because it's no longer nostalgia filtered so you don't notice the fact that the ground has no little details randomly permuting over 50 copies of the same tile, but I'm not sure that would have significantly improved the final result, to me personally. The original cutscenes, I agree, look terrible, but I don't think you were getting around that short of redoing them entirely in modern detail, which wouldn't have fit and also would have been obscenely expensive and time-intensive. (Doing them in the WC3 engine or the like would have been a funny option, perhaps.) |
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