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by alkonaut
585 days ago
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> What will the state of your UI be when that happens? If you can't do anything else until you know whether it was a success or failure, then you ensure that. E.g. you disable every single button that allows the user to do something else before the previous operation completes.
Basically the theory is usually that you can allow the UI to "read" the program state while a "write" operation is still in flight. Typically this results in the user being able to for example scroll a document so it re-renders correctly etc. After the in-flight operation succeeds/fails, you can show the user the message if required, then enable new operations to happen. But the UI never stopped pumping messages so it was always responsive at least. |
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Wow you mean the whole program becomes unresponsive? Crazy!
To address your main point, yes, scrolling, hover, etc can continue to work. But now you genuinely have two things your program is doing at once, and these must be coordinated.
A gui framework typically handles this, with a separate thread (or separate OS process). So your thread that responds to events can block while the render/refresh continues doing its thing.
With this design the problem goes away. Instead of writing code that disables the ui, issues a callback, waits to respond, you just literally write:
If (!file.delete()) { Showerror() }
This is the kind of code you can read, and put breakpoints on.