|
|
|
|
|
by discardable_dan
585 days ago
|
|
I did my dissertation work on software contracts. They are generally useless: programmers won't write them, or will write them incorrectly. Moreover, the runtime enforcement dominates all but the most-expensive functions, and contracts become an antipattern for helper functions due to their enforcement cost. Without intense compiler support and contract erasure such as David Van Horne's work, this is a dead idea that needs to stay that way. |
|
Basically before they had a lot of error handling code and it was a significant part of the code base (don’t remember but let’s say 50%) and this error handling code had the worst quality because it is very hard to inject faults everywhere. So basically the error handling code had a lot of bugs in it which made the system fail to recover properly.
But DbC was a godsend in the way that now you didn’t try to handle errors inside the program any longer. Now the only thing that mattered was that a service should be able to handle clients and other services failing. And failure in a few well defined interfaces is much easier to handle. So the quality became much better.
What about the crashes then? Well, by actually crashing and getting really good failure point detection it was much easier to find bugs and remove them. So the failures grew less and less. Also, at that time I believe there were 70 ms between voice packages so as long as the service could recover within that timeframe, no cell phone users would suffer.
Plus of course much less error prone error handling code to write.
And as someone else said, DbC should never be turned of in production. Of course, in embedded systems, speed is not so important as long as it is fast enough to not miss any deadlines. And you need to code it so it doesn’t miss deadlines during integration and verification with DbC so there is no reason to turn them off in production.