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by zeroq
586 days ago
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Hey doob! I remember you from the good ol flash times.
I didn't wanted to downplay your effort you put into threejs. <3 My point was that you don't have to have a PhD to write a 3D engine, the math is here, there's a plenty of literature, reference and libraries at hand that anyone can make their own toy 3D rendered on a weekend. ... to make that work in the browserland, that's whole another story. :) I remember writing a tiny deeplinking "library", back in 2006.
When I finished implementing the specification it had ~30 lines of code.
At the time it was compatible with all common browsers it got to about 500. :) |
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