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by johnisgood 590 days ago
Yeah and you end up with one of the worst client-server architectures that RDR2 has.
1 comments

"client-server architectures"

Actually, public-key-signed object-p2p exchange systems allow for all sorts of fun. Even if people fiddle with the state exchange, the time+last_event indices can flag lag switchers, and signature audits detect memory patchers...

My point was, one doesn't need to lock the door if you own a alligator farm. =3