|
|
|
|
|
by codiumm
591 days ago
|
|
>but since the game is built on Unity, it was relatively easy to bypass these restrictions and enable system proxies. There are many others that do il2cpp mod tutorials, and I recommend those, with the key part being hooking HttpClientHandler.SendAsync. I could only find il2cpp tutorials that I could not get them to work.
What is the non-il2cpp way? This should be a separate post and a new submission to HN. Which il2cpp tutorial works? |
|