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by codiumm 591 days ago
>but since the game is built on Unity, it was relatively easy to bypass these restrictions and enable system proxies. There are many others that do il2cpp mod tutorials, and I recommend those, with the key part being hooking HttpClientHandler.SendAsync.

I could only find il2cpp tutorials that I could not get them to work. What is the non-il2cpp way? This should be a separate post and a new submission to HN.

Which il2cpp tutorial works?