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by jsheard 591 days ago
> The smoothness of an iPhone map zoom, on any device.

Any device except an iPhone, until Apple finally gets around to shipping WebGPU in Safari. Any year now...

1 comments

Safari is officially enabling support for WebGPU in iOS 18.2, which is rolling out within the first weeks of December.
Where'd you hear that? It's not listed here:

https://developer.apple.com/documentation/safari-release-not...

Source is here, from a Unity WebGPU thread. Look at the comment from October 27 from Brendan Duncan, a Unity employee: https://discussions.unity.com/t/early-access-to-the-new-webg...

"I have found that WebGPU is enabled by default now with iOS 18.2. Apple has been working in the open on WebGPU. The WebKit source code has their latest WebGPU work in it. What hasn’t been known is their release schedule, but now with 18.2 it’s looking very promising that it will be on by default in that version."

Source?

Edit: I just pressed “Reset All to Defaults” under “WebKit Feature Flags” on my device running 18.2 beta, and the switch for WebGPU is on!! <3

I also can confirm that on apple silicon mac webgpu on safari 18.2 works by default, finally.