|
|
|
|
|
by makmanalp
581 days ago
|
|
Here's the thing - I remember playing it as a kid and so many things, arguably most of it, went way over my head: the whole travel agent thing and getting ahead in the office, dia de los muertos, the references to noir, the weird but gorgeous mexican art deco combo, I knew nothing about any of it. But I still loved every second of it. It made the world feel very rich and real even if I didn't fully get it, in a way that other games around the time just were not. Also this is not too dissimilar to how adult life that surrounds every child is to a child. You're sort of used to living in a world that has workings beyond your comprehension and just going along with it. I didn't get what exactly was going on but I did understand /something/ was. I'm listening to a review of The Great Mouse Detective (1986) which has a similar ethos, as did other content targeting young people from that era. Also I recall picking up books as a kid that were certainly not meant for children and adults back then didn't even blink, and I think it stoked my curiosity and interests and pushed the boundaries of my understanding, as well as prepared me for growing up. I don't think I ended up being a worse person or being traumatized in any way. Part of me wonders if kids' content being much more sanitized these days is a mistake. |
|
The sense of sneaking into an adult world, even a fantasy one, might be what made the game feel so special to me.