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by dahart 582 days ago
The bitmap absolutely is a texture in the broad sense of the word. It’s not a Vulkan texture in the sense that it doesn’t use the Vulkan texture API, but it is a texture nonetheless.

Moreover, parent’s point is double valid because of the example “Look Ma, No Font Atlas!!!” that uses a font atlas baked into shader code. I totally expected this article, based on the title, to talk about stroked font rendering, and instead it’s an article about “texture-less” textured rendering that uses a “no font atlas” font atlas.