| Thanks! Sennaar didn't gel with me, because language-based deduction imply an "arbitrariness" ("wobbliness"?) and mis-interpretations. To me, this felt frustrating compared to the sharpness of an Obra Dinn deduction. But for others it might be part of the appeal, and at any rate it's undeniably a polished game, so I understand that a lot people enjoy it :) Regarding other similar recommendations I see in-thread and that are not already in the list: - The Outer Wilds: one of my fav games ever (it's at the top of my "absolute best" list), but too 3d-mechanically-demanding for a very-non-gamer. - The Witness: same, thus for this "non-gamers" list I preferred recommending its excellent 2D little-brother, Taiji :) - Case of the Golden Idol: yeah it's a clear "play that too if you liked Obra Dinn", added as Obra Dinn addendum - Lorelei and the Laser eyes: haven't played it yet, will soon! |
For The Witness, I would recommend tagging it as appropriately not accessible. There is a section that can't be completed at all without hearing, and large chunks of the game that I can't imagine are possible with color blindness. I don't have either of these issues, but running into those things really rubbed me the wrong way. It is a game that seems to value the creators vision above all else and isn't willing to make any sacrifices for the audience.
Edit: I realize I misread and thought you were saying you were going to add The Witness to the non-gamer list, which was why I was saying that a disclaimer would be extra useful. Left it anyway.