It's not really about eliding zeros, though. It's kind of a cursed thing:
x -> x3.x2.x1.x0
x.y -> x.y2.y1.y0
x.y.z -> x. y.z1.z0
x.y.z.w -> x. y. z. w
Where x0 is the 8 least significant bits of x, x1 is the next 8 higher bits, and so on.
The "zeros" happen when the last number is smaller than 256 (or 65536, etc.), but it doesn't have to be. For example 10.258 is a valid way to write an IPv4 address, it's the same as 10.0.1.2.
The "zeros" happen when the last number is smaller than 256 (or 65536, etc.), but it doesn't have to be. For example 10.258 is a valid way to write an IPv4 address, it's the same as 10.0.1.2.