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by hnlmorg
598 days ago
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> “Why would you use this basic image diffusion model? It just creates a poorer version of existing images!" Is what your statement sounds like. I’m not the OP and that’s not what my reply “sounds like”. You’re not reading my comment charitably. > Obviously, you'd do the same thing with this game engine as is done with images. You combine together multiple world models, and thats almost the same as creating a new game. That was actually my point. Adding some VFX to a game engine doesn’t alter the game engines state. What some of the proponents of this project are describing is akin to saying “ray tracing alters the game mechanics”. It doesn’t matter how smart nor performant the AI gets at drawing pixels, it’s still just stateless pixels. This is why I was discussed practical applications of AI that can define the game engines state rather than just what you see on screen. Image diffusion models specifically are not the right applications of AI to create and alter a persistent game state. And that’s why people are underwhelmed by this project. |
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