|
|
|
|
|
by madamelic
596 days ago
|
|
You should look into smoothing out the UX with toast or other notifications so users know whether they are waiting or not. For instance, "Daily Challenge" seemingly does nothing. Single player "Survival" is seemingly stuck waiting for another player. It seems interesting but unfortunately I am entirely confused on how to use it. Buttons don't work, the tutorial references highlighting that isn't happening, other buttons seem to require multiple presses to work (such as selecting rock, paper, or scissor). |
|