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by Hikikomori 601 days ago
It does stop some classes of hacks, ups the effort considerably as you hack needs to be in kernel or with hardware. But its pretty much impossible to stop on x86/windows PCs.
2 comments

People pay for cheats. Companies are built arround cheat making. That now you need hardware to cheat is a bussines oportunity for some.
Yep, even up to hundreds of dollars a month.
If the hack has to be in kernel, it will be in kernel, so what's the point anyway.
Doing something to protect the integrity of the competitive game they have? Compared to others Riot is somewhat successful at least.

There are plenty of games that do not require anti cheat but they aren't going to be the type that uses skill based matchmaking.

Dota and CS don't have kernel anticheat and they are as competitive as LoL or Valorant.
And CS is completely overrun with cheaters. I don't play Dota like games but afaik they all have effective obfuscation, so ESP/wallhack like cheats aren't effective. But they have some auto aim cheats for abilities.
CS and Dota are not overrun by cheaters, millions of people play those games every day with no problem.
I don't know if CS2 is any different but while CSGO didn't have a cheater in every single game it was at least 1-2 in 10 in ranked games at global elite level from my experience playing it on and off for many years (beta 0.6 to a few years ago). At that level they usually only use ESP/wallhack and toggle aim assist to avoid getting banned through overwatch. Was very common for them to toggle halfway through a game or so to avoid losing or if they think someone else is cheating.

Depends on your definition of overrun, I did use it a bit hyperbolically, but it seems you have no idea what you're talking about.

Everybody is "doing something". It's a question of what is something. Account-banning people after proven cheating is also something. I would imagine a competitive game with a skill-based match-making, especially a successful one can do that.

Asking people to swear to not cheat in ToS is also something. Only installing the game on the proper trusted computing or doing server-side anticheat is something too.

The issue is with the company deciding to disregard customers concerns about security and privacy to get this something for cheap from a third-party vendor.