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by quotemstr
600 days ago
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> Games avoiding the Windows API and performing system calls directly is an increasingly common occurrence by modern Windows games, seemingly in the name of Digital Rights Management schemes and similar protected modes. Yuck. Windows system call numbers are not contractual. At all. Microsoft should try harder to kill any code outside ntdll.dll that makes a system call. It's obnoxious for a developer to deliberately use unstable interfaces and then demand indefinite compatibility. |
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Not infinite – long enough for the game to bring in most revenue is enough.
Who cares that it stops running one or two Windows updates later for totally avoidable reasons? Definitely not the publisher. (In fact, isn't it about time for an HD remaster again?)