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by zozbot234
607 days ago
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Rust/C++ interop is in fact complex and not obviously worthwhile - some of the underlying mechanisms (like the whole deal with "pinned" objects in Rust) are very much being worked on. It's easier to just keep the shared interface to plain C. |
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I'm not happy with my situation, but I need a good way out. Plain C interfaces are terrible, C++ for all the warts is much better (std::string has a length so no need for strlen all over)