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by phoboslab
5101 days ago
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I built a lot of workarounds to make my game engine ( http://impactjs.com/ ) work on iOS, Android and other browsers. But I couldn't find a viable workaround for this multitouch bug. The touchstart/move/end events are the only way to detect multiple touches in Mobile Safari - and they don't work as they should. This bug is affecting many HTML5 games and as long as I'm not allowed to install another browser (engine) on iOS, I will keep complaining. |
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