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by ChrisMarshallNY
603 days ago
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What makes it a "paradox," is the classic Waterfall model that most companies (even ones that say they are "agile") use for development. In Waterfall, the design and requirements are "one and done." They are not supposed to be revisited and iterated. Once we have gone past "thresholds," we are not supposed to go back, without many staff meetings and begging to Higher Ups. I have found that I need to make my entire product lifecycle iterable. I need to have a "done" state, so that I can get something out, and that needs to be extremely high Quality, but I also design my projects to be re-entered, and re-implemented, with the expectation that I'll be rapidly jumping back in, and making fairly significant changes (not just bug fixing). |
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The article doesn't seem to be about waterfall though? But even if it were, I don't see what's novel here. In waterfall, the design and requirements are "one and done" for version 1.0. But then you plan a version 2.0 in response to the new features desired, and then 3.0, and so forth. In any case, the article doesn't even mention waterfall or agile, so I don't think it's about that.