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by forrestthewoods 614 days ago
> whenever you actually have conflicts arising regularly.

I mean I work at Meta. We have lots of people working on stuff at the same time. :) AraxisMerge auto-merges quite nicely. Text conflicts have just never been a meaningful issue for me in my 15+ year career.

Now binary conflicts are a source of pain! Unfortunately require Perforce style file-locking once you hit a team size.

> I've never really worked in gamedev or huge monorepo orgs before, but these are all problems I've acutely felt, and Git never really solved. So, I can say that yes, we are at least thinking about these things and more.

Good to hear! Yeah the workflow for subproject syncing it's super obvious. It definitely can be done but will require a lot of thinking and a few iterations.