|
|
|
|
|
by wizzwizz4
613 days ago
|
|
We already have specialised hardware for register mapping (which could be done in software, by the compiler, but generally isn't) and resolving instruction dependency graphs (which again, could be done by a compiler). Mapping interrupts to a hardware priority level feels like the same sort of task, to me. |
|
Wait, what? I’ve been out of compiler design for a couple decades, but that definitely used to be a thing.