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by vunderba
616 days ago
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Nice work. I've also experimented with procedurally generated crossword puzzles, though I really wanted to constrain them to symmetric layouts like what you would find in the New York times which made it more difficult. There's an outstanding issue and that is (from what I can tell) at least 75% of the answers correspond to relatively generic nouns or verbs. Part of the deep satisfaction in solving a crossword puzzle is the specificity of the answer. It's far more gratifying to answer a question with something like "Hawking" then to answer with "scientist", or answering with "mandelbrot" versus "shape". It might be worth going back and looking up a compendium of games released in the last couple decades, cross referencing them with their manuals, GameFaqs, etc. and peppering this information into the crossword. |
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