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by Unit327
616 days ago
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> don't understand that a game's lifespan is contingent on anti-cheat Or you could spend a huge effort on cheatproofing only to find that no-one plays your game in the first place, e.g. Concord. I imagine getting cheaters in your game often falls into the "nice problem to have" category and it is easy to kick the can down the road. |
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