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by bmoxb 610 days ago
I'll admit that there are certain patterns/data structures/etc. that are awkward to implement in Rust, but to write good C++ you are essentially required to think about ownership and lifetimes to some degree anyway (despite the greater lenience awarded compared to Rust and the lack of static checking). For anyone familiar with modern C++, I don't think that the shift in mental model should be too huge so the degree of backlash surprises me somewhat.