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by almostgotcaught
614 days ago
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> how do you calculate hypotenuse, because it's been a long time since Pythagoras made the last commit. Asinine - everything advances and needs maintenance over time, even geometry. I invite you to try building a game without using quaternions or projective (ie non-euclidean) geometry. Edit: does hn award points based on contrariness? Or is it just that people on hn think they're super clever with their contrary point? |
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projective geometry - 1420's but big in the 19th Century.
These are things I used heavily programming earth mapping systems in the mid 1980s to mid 1990s. Principal reference text was from the 1920s.