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by stavros
609 days ago
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That's a very interesting use case. Given that your "players" aren't guaranteed to be local to the DO, doesn't using DOs only make sense in high-traffic situations again? Otherwise you might as well just serve the players from a conventional server, no? CRDTs really do sound amazing, though. |
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Worst case, they're not co-located, and one participant has good latency, and the other doesn't. This is equivalent to the "deploy the backend in a single server/datacenter" approach.
Aside from the data locality, I still find the programming model (a globally-unique and addressable single-threaded class instance) to be quite nice, and would want to emulate it even without the Cloudflare edge magic.