Hacker News new | ask | show | jobs
by robdar 608 days ago
Flight simulator games (i.e. Digital Combat Simulator) tend to be CPU bound, though, depending high-end VR or having enough monitors with enough pixels can quickly become GPU-limited, the underlying simulation, systems modelling, sensor simulations, AI, etc, will still all be CPU limited.
1 comments

Hopefully ED delivers on some solid performance improvements rather than releasing new early access modules.