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by kasbah
612 days ago
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To me the interesting thing is the logic programming "rules" and their overlap with game rules. Inspired by work at Stanford on the logic programming based Game Description Language [1] I implemented Tic Tac Toe in Datascript yesterday: https://github.com/kasbah/datascript-games/blob/e06a37025bf9... I am still not clear whether there isn't a more succinct rule definition than what I have there. In the Stanford paper you have rules like: (<= (column ?n ?x)
(true (cell 1 ?n ?x))
(true (cell 2 ?n ?x))
(true (cell 3 ?n ?x)))
But in Datascript I have to do much more rigmarole around shuffling the data around: [(column ?n ?x)
[?current "ident" "current"]
[?coord0 "type" "coord"]
[?coord1 "type" "coord"]
[?coord2 "type" "coord"]
[?coord0 "m" 0]
[?coord1 "m" 1]
[?coord2 "m" 2]
[?coord0 "n" ?n]
[?coord1 "n" ?n]
[?coord2 "n" ?n]
[?coord0 "name" ?key0] [?current ?key0 ?x]
[?coord1 "name" ?key1] [?current ?key1 ?x]
[?coord2 "name" ?key2] [?current ?key2 ?x]]
I don't know if this is down to Datascript/Datomic Datalog limitations or more the limitations of my understanding.How do you approach your experiments? If you have any of your work to share or some tips on what I am doing I'd be very interested. [1]: https://www.cs.uic.edu/~hinrichs/papers/love2006general.pdf |
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