| > I'll tell you my experience with iOS. I bought an iPod Touch, and there was no way to put music on it. Because I run GNU/Linux the only way I could do that was with a Windows virtual machine. Apple does not care about your use case. Neither do I, for any example that describes a mass-market consumer electronics product. The iPod touch wasn't designed to work with Linux. On the other hand, the Android device in question was emphatically designed to download apps, and failed at it with cryptic, non-user friendly results. > And that's why we don't use personal examples to say that something is better than the other. As delightful as I have found your condescension, the comparison wasn't made in a vacuum. The story was an object lesson in the challenges Google still faces in making an airtight UX for non-technical users, especially as compared to Apple. Defensibility of such advantage, among others, was the OP's chief concern. As a careful reading would have revealed to you, I mentioned the error was easily Googled. This meant that it was, in no way, a unique experience. A third party blog had taken the time to walk through the fix, so common was this issue for a common use case of the product. |