|
|
|
|
|
by mappu
621 days ago
|
|
For e.g. PaintEvent() from pure Go code? Not yet, but I have some idea on how to make it possible. Until then, a nice feature of CGO is you can write one custom Qt subclass in a .cpp file in the same folder as your .go files. Your C++ will be compiled with `go build`, and you can use your custom class directly from Go/MIQT. So even if some advanced Qt feature is not in the binding, anything is still possible at least. I'll make an example about this. |
|