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by litenboll
612 days ago
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Very cool to see someone actually making a game in their hobby engine! Regarding the asset prefetching, you mention that they are loaded lazily. Maybe I'm misunderstanding but to me prefetching and lazy loading are the opposite (i.e. you would prefetch during a loading screen in order to avoid loading things on demand since it could affect the game loop). Could you elaborate? |
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There’s also a mechanism to collect and remove unused assets from memory.