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by nepthar 623 days ago
Well, one thought about your pricing model - you’re thinking that it might need work in the future, but you’re charging each month without delivering any additional value to customers. How about charging additional money for each new major version, corresponding to either new feature development or support for new versions of the OS?
2 comments

This is a big issue with the App Store. Either you charge a subscription or you charge a on-off and all upgrades are free forever.
That's definitely not the case, Apps can lock new features behind IAPs and keep charging for new features while sharing bug fixes.
Oh wow, I actually had no idea that was the case. That definitely throws a wrinkle into things
Why can you not create a new app with a similar name but name it v2, 3, etc?

Things and many others did this.

How do you implement that?
The Due app does something like this. Basically it’s 1 time fee + subscription. The day you buy the app, you get every new feature for the next year and every previous feature. If a new feature is added, you can subscribe for $5 a year. Upon subscribing, you get all new features since your subscription lapsed. Blog post here: https://www.dueapp.com/blog/future-of-paid-upgrades.html
Loopy Pro does this as well.
I don't think App Store supports that. But if you're interested, it's a planned feature in my macOS license management SDK (padlockSDK.com - pricing is placeholder, its free until I know if it's of interest for people).
Thanks, I will check it out