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by kiwidrew
631 days ago
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The game engines for C&C and Red Alert are full of Dune II references; as just one example, the factions (GDI/Nod or Allies/Soviets) are still called "houses" in the internal configuration files of C&C/RA. C&C is pretty much what you get when you want to produce a sequel to Dune II but can't (or don't want to) license the Dune I.P. again so everything has to be re-skinned... |
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What REALLY set C&C apart was its presentation, which was like nothing else* when it came out. It made a serious and earnest attempt like you were actually using your computer as an interface to command an army*, from the "in-universe" installer to the present day setting where "you" choose a side after NOD and GDI hijack your TV, to the non-western battlefields, to the way Kane and General Shepphard addressed "you" personally in the live-action kinematics. The CD music was awesome too.
* Dune II also was known for its great graphics and having strict system requirements * This continued in later games, but they were much more self-aware.