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by btbuildem
635 days ago
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I checked out some gampleay videos -- they do a good job with the swell too, and I really like the way ambient light interacts with the water (daytime you can see in, nighttime you can not) -- but again, the water texture quality is a bit uncanny. It looks like they're just scrolling a bumpmap over a wavy surface, with the final effect of too much horizontal motion for the little surface ripples/wavelets. It makes it look like there's a current, more like a moving river than a ocean/lake body of water. It's a stunning-looking game oveall, wow. I had no idea :) |
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