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by srbhr 633 days ago
I really like these doom ports. As if they've become a standard to learn, try something new and let others test it out. We had entirely AI generated DOOM and now DOOM for quantum computer. Maybe let's try a Doom in Go which is fully CLI? :-)
3 comments

it's in C but this was the first result for "ascii doom": https://github.com/wojciech-graj/doom-ascii

There's also Doom in Notepad: https://arstechnica.com/gaming/2022/10/how-to-get-doom-runni...

AI generated DOOM

Was that discussed on HN? How well did it replicate the original game, and what were the subtle defects?

There's a port of Quake for the Z-Machine, but just the first level.
I just had to see that: https://ifdb.org/viewgame?id=lkr2jf03np19ieix It's playable online and quite well done!
A pity is not libre; if if were I could make a few more levels for it as the Inform6 language it's literally a dumbed down OOP language (except for the non-English/Spanish grammar library methods/commands, the ones made in Inform6 itself) and the objects in the game are self-explanatory to code. Really simple, even a 10 year old could make a shortish game.