|
|
|
|
|
by teddyh
636 days ago
|
|
> Type #1: Tile-based (pure) > Character movement is limited to tiles, so you can never stand halfway between two tiles. […] > Examples: Prince of Persia That is absolutely false. You can stand on any pixel in Prince of Persia. It’s when I find stupid errors like these that I start to question the entire article they appear in. |
|