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by FroshKiller 634 days ago
Small developers have multiplayer games all the time that aren't affected by issues like the ones SKG is concerned with. Ad-hoc multiplayer and dedicated servers that players can self-host are long-established solutions. A common argument in bad faith is that SKG demands perpetual upkeep of presumed infrastructure that will somehow harm small developers, and it just isn't true.
1 comments

To be fair they didn't make that argument, but thanks for the support none the less! Agreed, ad-hoc servers are a staple and a worked out problem. 99% of the time you have to go out of your way as a developer to make things not work in this way.