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by gambiting 630 days ago
I work in video games, I've tried several AI assistants for C++ coding and they are all borderline useless for anything beyond writing some simple for loops. Not enough training data to be useful I bet, but I guess that's where the disparity is - web apps, python....that has tonnes of publicly available code that it can train on. Writing code that manages GPU calls on a PS5? Yeah, good luck with that.
1 comments

Presumably Sony is sitting on decades worth of code for each of the PlayStation architectures. How long before they're training their own models and making those available to their studios' developers?
I don't think sony have these codes, more likely the finished build. And all the major studios have game engines for their core product (or they license one). The most difficult part is writing new game mechanics or supporting a new platform.