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by lifeisstillgood
5112 days ago
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My question and same to @bartonfink is still
what is the work? If I am say design and build a rest backend for a company, and its say two months work at 45 hrs a week, doing 15 hrs a week telling them it will take six months cos I have other clients is a sure way not to get the gig So I amwondering what the actual meat of the work you do is? How did you land the work - is it maintenance from past fulltime gigs, is it real consulting where you are training g the in house teams, I am honestly interested because I am at a bit of a loss as to how to get such gigs myself thank you |
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right now i work with 2 startups and 1 large company, as well as do occasional consulting with another large company (this is usually less than 5 hours every month). i'm all about simplicity and breaking things down into small pieces, so on all projects i am able to deliver and launch features regularly with 10-20 hrs of work a week on each. my total billable hours for the week usually are in the 40ish range.
i've found all the work through referrals pretty much, so i can't say exactly how to find it for others. i will say put as much as you can out in open source, that is the best "sales" technique i've had (often "referrals" have come from someone i've only interacted with in the open source community). also, be consistent with your deliveries, and open and honest about scheduling, as well as when something is going to take longer than you estimated. surprisingly few contractors are good at communication it seems. often i come into projects for people who were abandoned by a developer and even when they were working together only got spotty communication from that dev.