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by cgg1 634 days ago
This is the most thorough resource I’ve found: https://www.scratchapixel.com/

Though admittedly it is a bit chaotically organized.

That one combined with the ray tracing in 1 weekend series is a good start.

2 comments

ScratchPixel's articles are some of the best mathmatical breakdowns of rendering I've seen all these years, along with perfect diagrams, charts, and formula noations. Defiitely worth its weight in gold if you approach topics from a logics/proof standpoint.

But man, I feel I was waiting for that path tracing article for 8 years now? It's not even on their recent roadmap. Treat the unreleased sections as wishlists instead of a "upcoming" section.

>Though admittedly it is a bit chaotically organized.

looks like they completely revamped the website (and their roadmap seemed focused on revamping existing articles over making new ones). The beginners section now seems to make enough sense if you were following a college raytracing course. The other sporadic articles are pushed farther down to prevent confusion.

I like this too. I even found a mistake and the authors were open to correcting it which is always a good sign