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by tracyhenry 624 days ago
This has been a great idea for decades. I want Haystack to be successful just like many other attempts. The early execution seems promising. And I suspect there will be many challenges (e.g. when it's hard to figure out caller/callee,, inconsistent UX preferences across developers, etc). Kudos for taking this on!

Btw I've always thought that this is even more powerful when the screen estate is more infinite than a 2D screen (like in a VR headset).

1 comments

I love the idea of a Haystack VR world! It's a shame that VR software is in a tenuous state due to the biological factors, but I believe it's the future "one day".
"In a tenuous state due to the biological factors" is easily the funniest SV euphemism for "can't be used by humans."
It’s ok after they deliver the MVP there will be a wetware update.
Who knows, one day it may be possible (hopefully without any dystopian updates to human biology)!
At this point, that seems dubious - your inner ear is going to go all inner ear on you, no matter what. Unless you get to turn that off, VR is not it.
I hope our code-editor-in-VR wouldn't involve flying around like hilarious depictions of "The Gibson" in bad sci-fi movies.
Doesn't matter. As long as you use VR to display a virtual 3D environment and you move within it, your inner ear will fight with your vision system if you're moving or not. If the visual system and the accelerometer don't agree, the positioning system throws an exception.

And, for whatever reason, the human exception handler for that problem is firmly linked to the barf() subroutine ;)

"Fixing our eyeballs is just an engineering problem."
Check out SoftSpace https://soft.space … not an IDE but similar idea for knowledge mapping
This is actually really cool!