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by SeasonalEnnui 636 days ago
What is the deal with accessibility & godot?

That's largely my concern with Dear ImGui et al. It's okay to have it as a debug environment in a game, it's not okay to have it as an application. The lead developer agrees: "I do know that Dear ImGui unfortunately does not align with requirements of accessible software. It was designed as a technical/debug tooling software to be used as an overlay over 3d/graphics applications which themselves tends to have little to no accessibility features. It's not really my fault that people have started using it for desktop-ey applications." (GH issue 7892)

1 comments

Unfortunately I don't think this is great out of the box. Godot renders using very low level graphics API, which I believe would bypass any OS-level accessibility features. However there is work being done in this area, specifically for blind users: https://github.com/lightsoutgames/godot-accessibility