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by angst_ridden 635 days ago
I once had a very frustrating battle with a new reviewer who told me my utilitarian app did not offer an "innovative experience" and wasn't "interactive" enough.

So I had to add a completely useless feature where a user could partition their database by marking some items as "favorites" and have a separate "favorite" view.

This was then approved, with the assertion that "it's now the magical kind of experience users expect from the App Store."

I'm pretty invested in an Apple ecosystem for some very specific software, but that was nearly enough to make me ragequit (unfortunately, the specific software is not something I could develop/imitate under Linux without a huge financial investment).

1 comments

iOS devices are not professional tools, that’s primarily why. Ignore whatever preconceived notions you have about “pro” devices as well.
Okay, I'll bite.

1. What is your definition of 'professional tools'?

2. What does Apple need to do to make Macs 'real' professional tools?

Well first, read my post. I'm not talking about Macs.

I think this is a cultural divide for young developers, because older developers wouldn't think twice about my comment, but clearly it's an unpopular opinion.

In carpentry, your hammer doesn't tell you what you can and cannot fasten.

No commercial, professional engineering tools require features for consumers, like favoriting items, for them to be distributed.

If that's lost on you, then I have no idea what you think a professional tool is, but there's no world I operate in where you and I share the same idea of it.