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by ynik
640 days ago
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Not sure if you dropped a "/s". In my experience, C++ template usage will always expand until all reasonably available compile time is consumed. Rust doesn't have C++'s header/implementation separation, so it's easy to accidentally write overly generic code. In C++ you'd maybe notice "do I really want to put all of this in the header?", but in Rust your compile times just suffer silently.
On the other hand, C++'s lack of a standardized build system led to the popularity of header-only libraries, which are even worse for compile times. |
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