It is true that this market is crowded. Yet is ripe for innovation.
The 3D graphic industry for years was dominated by a few encumbents and a bunch of little guys (3DSMax vs Maya and then Cinema3D, Lightwave, etc). Typically an artist would commit to using one and use it long term. Until one day a program called ZBrush revolutionzied the industry. And anyone and everyone in the industry added it to their workflow.
The 3D graphic industry for years was dominated by a few encumbents and a bunch of little guys (3DSMax vs Maya and then Cinema3D, Lightwave, etc). Typically an artist would commit to using one and use it long term. Until one day a program called ZBrush revolutionzied the industry. And anyone and everyone in the industry added it to their workflow.