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by hatenberg
629 days ago
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It’s not so different from mid 2000s BioWare culture (where many hits were created). Games looked like a shitshow right till the end and the general answer to these conceran was faith in “BioWare magic”. Sure, different track record but still, this kind of mindset is the norm more often than not because of an industry where failure of the project also means loss on job - so there’s no incentive whatsoever for studio level people to flag in progress failure that may lead to a studio closing. |
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