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by dbrueck 643 days ago
A lot of happy memories playing this game on a knockoff Apple II+.

To this day it's still impressive to me that they got 3D wireframe rendering (with hidden line removal!!) working on a 1 Mhz 6502 chip - that thing doesn't even have multiply and divide instructions.

3 comments

And the NES version is bonkers, using sprites to render the vector graphics.
The 6502 has shift left and right.